A Practical Analysis of the Fundamentals of Sensory Immersion through Heavy Plasticity of Stage Appearance
Keywords:
Senses Participation, Spatial Sound, Scene Versatility, Multiple Senses Combination, Electronic Stage Layout, Immersive DesignAbstract
The given paper analyses the basics of the processes that make it possible to achieve the sensory immersion based on the combination of the newest technologies in the sphere of audio and the active design of the visual stage. Our approach to testing the quantitative approach of immersive experiences is the interaction of spatial audio systems, adaptable lighting structures, and physical changes to the stage. Through controlled experiments of 240 participants in 12 different performance settings we formulate mathematical models of the correlation between technological variables with measurable immersion metrics. This is shown to be a key indication of increasing sensory involvement by our result that the so-called heavy plasticity of stage appearance that is marked by the ability to dynamically and malleably modify both visual and spatial items is particularly important when it is accompanied by multi-dimensional sound fields. The paper illustrates that, the immersion intensity (I) has a power-law relationship with technological integration density (0 tech ) and sensory coherence (Cs ), which are represented by the equation I = k 0 tech a Csb where a = 1.37 and b = 2.14. The results suggest that maximum immersion is possible when the use of sensory stimuli is 6.8 per second and the spatial coverage of audio is more than 85% of the performance area. The present study offers empirical bases of development of next-generation immersive experiences in the entertainment, virtual reality, and therapeutic applications.
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This is an open Access Article published by Research Center of Computing & Biomedical Informatics (RCBI), Lahore, Pakistan under CCBY 4.0 International License



